Hand of Fate

Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it!

Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it!

Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it!

About the project

Date:

17 Feb 2015

Client:

Defiant Development

Project Details

Hand of Fate is an action role-playing roguelike deck-building game developed and published by Australian studio Defiant Development for Linux, macOS, Microsoft Windows, PlayStation 4, and Xbox One, released via early access on 7 July 2014, and then in the full release on 17 February 2015.

Things I Did

Completed my final year internship of my Game Design degree with a placement at Defiant Development, reporting directly to the Producer. Work on providing recommendations and plans for both the Kickstarter marketing strategy as well as an overall social media strategy. Shadowing the producer I learned real-life experience in scrum and day-to-day management of an indie development team.

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